Microsoft is pushing the boundaries in gaming by unveiling AI-powered demos that reimagine classic Quake titles. Using its Muse and WHAMM models, the company delivers real‐time, AI‐generated gameplay of Quake II, highlighting a new era of interactive game development and dynamic digital experiences.
Microsoft has released a browser-based Quake II demo generated by its Muse AI system, highlighting its potential for prototyping and game preservation. The post Microsoft’s AI-Powered Quake II Demo Signals a Shift in Game Development Tools appeared first on WinBuzzer.
Microsoft unveiled its Xbox AI era with its Muse model, which generates gameplay. Initially a research project, Muse is now accessible to Copilot users through an AI-generated version of Quake II as part of a tech demo.
Microsoft's latest WHAMM model builds on its predecessor. It is now capable of delivering a real-time AI-generated gaming experience with user input support.
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